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Railway Engineering: Design, Simulation and VR Visualization

June 27 @ 10:00 am - June 28 @ 1:00 pm

A paid course running over two days for 6 professional development hours (PDH) (0.6 CEU).

The workshop covers railway engineering, track design, VR visualization, signaling, operations, and capacity analysis over two <a href="http://days.
Day” target=”_blank” title=”days.
Day”>days.
Day 1 – Track Design
Day 2 – VR Visualization, Signaling & Operations
Each session blends theoretical background with practical, software-based exercises to provide a comprehensive understanding of modern railway <a href="http://engineering.

Course” target=”_blank” title=”engineering.

Course”>engineering.

Course Learning Outcomes

By the end of this course, students will be able to:
1. Develop a real-world railway corridor in OpenRail including essential track infrastructure elements such as alignments, turnouts, and <a href="http://crossovers.
2″ target=”_blank” title=”crossovers.
2″>crossovers.
2. Create 3D railway environments and VR/360-degree presentations using <a href="http://Unity.
3″ target=”_blank” title=”Unity.
3″>Unity.
3. Build a rail simulation model in SUMO including train scheduling and <a href="http://signaling.
4″ target=”_blank” title=”signaling.
4″>signaling.
4, Integrate railway design, visualization, and simulation workflows into a practical digital project (demo video + template website).

Course fee must be paid to register. Fee is <a href="http://non-refundable.

A” target=”_blank” title=”non-refundable.

A”>non-refundable.

A couple of free registrations are available to WIE members and people new to the job market using request form
[Bursary request](https://forms.gle/8XrDsifkSTiURo9V8) <a href="https://forms.gle/8XrDsifkSTiURo9V8

Speaker(s):” target=”_blank” title=”https://forms.gle/8XrDsifkSTiURo9V8

Speaker(s):”>https://forms.gle/8XrDsifkSTiURo9V8

Speaker(s): Dr. Ahmad Mohammadi

Agenda:
This workshop provides a hands-on, project-based introduction to railway engineering & simulation including three phases of a railway system:

1. Track Design (Bentley OpenRailConceptStation): Create a real-world rail network on top of aerial imagery and elevation GIS maps including track geometry (horizontal, vertical, superelevation) and track layout (turnout, yard, bridge, and crossover).

2. 3D Visualization & Virtual Reality (Unity Game Engine): Developing 3D environments including train stations, surrounding buildings, trees and develop VR 360 degree <a href="http://video.

3″ target=”_blank” title=”video.

3″>video.

3. Train Operations, Scheduling and Signaling (SUMO Traffic Simulation): Create a simulated rail network & rail signal in traffic simulation and conduct scheduling, operations and capacity analysis including number of trains, av dwell time in stations (fixed block)

(Detailed agenda in attached <a href="http://file.)

Virtual:” target=”_blank” title=”file.)

Virtual:”>file.)

Virtual: https://events.vtools.ieee.org/m/560481

Venue

<a href="https://victoria.ieee.ca/venue/virtual-https-events-vtools-ieee-org-m-560481/">Virtual: https://events.vtools.ieee.org/m/560481</a>